Good...
But it seemed redundant after a while, as if it would never end, finally after wave 37 waves I gave up. Last year's game, Accelerant, was much more well thought out, based on on of the episodes of madness, had a bit of an adventure concept to it since you had to move through the whole landscape, and it flowed better, but lagging is to be expected when you have that many vector effects on screen, particularly all the flames of the flame thrower. But I digress, I suggest next year's game be another episode of the series like accelerant was about the clown one, maybe try one with the Auditor next time around. All in all, great programming.